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Halloween Faces

Posted October 20th by lucas in Interactivity, Video, openFrameworks

Halloween with openFrameworks from Lucas Werthein on Vimeo.
ITP is having a haunted house and i am making an APP which will replace people’s faces with scary masks. Here is a test of the initial work. Although this is an initial prototype, the final version will have very frightening sound that will go off every time [...]


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Comfort Station

Posted August 18th by lucas in Arduino, Interactivity, Physical Computing, Video

Comfort Station from Lucas Werthein on Vimeo.
Comfort Station is a video installation developed at ITP. It uses Arduino, Infrared Sensors, and MaxMSP/ Jitter. The installation is about water waste. It portrays how we waste water unnoticeably and makes a correlation with people flushing without perception as they walk by an LCD screen.


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Color Tracking in OF

Posted August 17th by lucas in Interactivity, Video, openFrameworks

Drawing with Color Tracking in OF from Lucas Werthein on Vimeo.
These are some color tracking tests done in openFrameworks.


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Future Mario

Posted May 24th by lucas in Video

>The super mario hacks are based on larger work we are doing called eyewriter: eyewriter.org which is creating an open source, cheap eye tracker, that has the potential to help alot of people. At tech crunch, we got our 2.0 design up and running and hooked it up to mario brothers, as well as looked [...]


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Waterfall Installation

Posted May 20th by lucas in Arduino, Interactivity, MAx/MSP, Physical Computing, Video

This installation was developed at the Interactive Telecommunications Programe at NYU. The installation consists of a cascade water system that recycles its own water. There is an interactive projection on the waterfall, which was developed in MAX MSP/ Jitter. When you come close to the projection, the sea creatures react to the person’s presence.

Waterfall Installation [...]


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Thump Cities

Posted May 16th by lucas in Arduino, Interactivity, Physical Computing, Video

This was our final project for our Physical Computing class. We had 5 buckets with piezo sensors, hooked up to an Arduino which controlled pixels on the screen. Depending on which drum you would hit, different pixels would be revealed on the screen. Therefore, the faster you play, the more pixels you would reveal. The [...]


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The Stalker

Posted May 16th by lucas in Video

For one of my assignments for Video for New Media Class, I had to make a still video based on the idea behind the french film La Jetee. Allison and I teamed together and we made a short film about a post made on the misconnections section of Craiglist. The post was: Saturday night around [...]


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Pulse

Posted May 16th by lucas in Video

A short one minute clip that portraits the speed, rythme, and flow of New York City.

Pulse from Lucas Werthein on Vimeo.


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