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SuperPong

Posted October 29th by lucas in Arduino, Fabrication, Interactivity, Physical Computing, SuperUber, openFrameworks

About a month and a half ago i was approached by SuperUber – a Brazilian based interactive design collective – to remake one of their most exciting and successful pieces: SuperPong. The installation consists of a game that mixes elements from foosball and Pong. Up to eight participants can play by walking up to the [...]


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