For our first assignment we had to ind find an example of real-world “natural” motion and develop a set of rules for simulating that behavior. I came um with a strange creature that breathes in and out as you move it and resembles to a strange looking cyclops snake.
http://lucaswerthein.com/noc/class01/applet/
Opening an example in OF
Creating a new project in OF
Folder Structure OF
Running code from the web in OF
Installing Addons in OF
Drawing a circle in OF
For the past few weeks i have been testing the Video Slicer on one of the screens at ITP. After seeing how people interact with it, i have thought of ways to push it forward. The video installation was programmed in openFrameworks and the objective is to get people to interact, play and eventually manipulate the image on the screen.
Video Slicer from Lucas Werthein on Vimeo.
ITP is having a haunted house and i am making an APP which will replace people’s faces with scary masks. Here is a test of the initial work. Although this is an initial prototype, the final version will have very frightening sound that will go off every time the program detects a new face. This project was done with the help of ofxFaceTracker.
Code is done in openFrameworks using openCV and face detection.
Halloween with openFrameworks from Lucas Werthein on Vimeo.
Carrying on our big screens project, Jason and I developed an example using revolute joints. We are trying to put as many physics examples together to create an interesting perpetual motion machine through code.
Creating revoluteJoint in box2d OpenFrameworks from Lucas Werthein on Vimeo.
Continuing our project for big screens, we were able to develop one more scene and play around with the concept of newton physics in Box2d.
Newton Physics Scene using Box2D from Lucas Werthein on Vimeo.
Continuing my data viz project, which consists of representing Brazilian soccer players playing throughout countries in the world, this is a new version. It is still pretty raw, but you will see some pretty good stuff soon.
Run the application here.

This week we tested a couple of sketches we made in OF for big screens.
testing box2D in OF for Big Screens from Lucas Werthein on Vimeo.
For our big screens class, Jason Aston and I will be using box2d and openFrameworks to develop our project. We will also use the Most Pixels Ever addon to be able to project on the interactive wall at IAC. This was the first test we did today using a simple box2D app running with MPE.
Testing box2D in MPE in openFrameworks from Lucas Werthein on Vimeo.